Claude · 近 7 天
Claude Opus 5.5
0–100 分,越高代表社区使用体验越正面,不代表能力测试成绩。
更新于 2026-10-01 11:22 UTC · 2026-09-24 – 2026-10-01 UTC体感分81.0/100976 条评论 · 近 7 天
大家怎么看
有用户认为 Opus 5.5 在创造力与新事物创作方面表现出色。有用户反映 Opus 5.5 会拒绝执行请求,但有一次用户解释说是在做游戏,模型就配合完成了。
样本与评分说明
截至 2026-10-01 11:27:03 UTC,Claude 家族的 Claude Opus 5.5 在近 7 天有 976 条明确归属该版本的社区反馈,社区口碑分为 81.0/100。部分有效分类评分:通用文本 78.6/100 (n=365);编程 83.7/100 (n=106);推理 88.9/100 (n=285)。 评分方法与数据来源
社区评论
精选近 7 天的不同意见,摘录条数不代表真实好评比例。
3 条精选摘录
额度评价来自社区体验,不能据此推算官方实际配额。
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I find fascinating the complexity on some parts tho.
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also set to just use opus 5.5 for harder tasks
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I’ve had opus5.5 push back… in one case I explained it’s a game, and yeah, we made a game that does exactly what I wanted to do.
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in terms of creativity, creating new things, yeah opus 5.5 is fantastic
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Opus feels faster and lets people work longer
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更广泛的抱怨是一致的:Sol 6.1又慢又耗配额,而Opus感觉更快,让人在用量表开始报警之前能工作更久。
机器翻译展开原文
The broader complaints line up: Sol 6.1 is slow and quota-hungry, while Opus feels faster and lets people work longer before the usage meter starts screaming.
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Astra and Opus 5.5 are great, but even what they make might not even be worthy the lowest tier indie games.
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I can’t even put reasoning traces in front of opus 5.5 without hitting a “reasoning extraction” claude code notice guardrail?
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it catches many mistakes made by Opus 5.5
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SOL 5.6 和 6.1 都是高水平后端编码的怪兽。
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SOL 5.6 and 6.1 both are monsters for high level backend coding.
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Opus 5.0 and 5.5 (still) feel more like steering dependant
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i am still getting the same push back
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我刚尝试切换到"接受编辑开启"模式,我仍然遇到同样的拒绝。
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I just tried switching to the "accept edits on" mode, i am still getting the same push back.
我会手动登录我的网上银行,我会让 Claude 选择收款人,然后通过 playwright 或 chrome connect 输入支付金额。我将是授权支付的人,但使用 Opus 5.5 和我尝试过的其他几个版本(包括 Sonnet),它似乎拒绝做任何工作!
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I would manually log into my online banking, I would let Claude select the payees and then insert the amount to pay via playwright or chrome connect. I would be the one authorising the payment, but with the Opus 5.5 And a few other versions that I've tried, including Sonnet it seems to refuse to do any of the work!
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made a very simple mistake, and another simple mistake, again
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nearly unlimited use
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it is also little slow even compared to Astra
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It solved all the issues I had in 2 days, when I was thinking about working for 10 days with GPT
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I thought Astra was good until I had Opus 5.5 look at the code it generated
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Opus 5.5 is better at code reviewing than 6.1 Sol
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holy fuck he is getting me crazy on how slow he is at doing tasks
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waiting on my weekly reset there
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Opus 5.5 迄今为止要好得多。
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Opus 5.5 is by far much better.
不过,已经用完了我每周(5倍计划)用量的 76%。
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Used up 76% of my weekly (5x plan) usage, though.
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Agent rules are more strongly adhered to than claude.mds are at least with Opus 5.5
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outright ignores what the user has stated as facts and doesn't ask when those dont align
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Opus 5.5 is a mind blowing leap and barely sips use.
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I get about the same amount of usage with opus 5.5 on the claude 20$ sub as I get with astra on the 200$ plan. very worth switching.
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claude opus 5.5 in VS code extension does not
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截至最新更新,我甚至无法让 Opus 5.5 在我的测试数据库中创建一个虚构用户来测试登录界面,因为它完全拒绝处理密码输入。
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As of the latest update, I cannot even get Opus 5.5 to create a fictional user in my test database to test the login UI because it refuses to handle password inputs altogether.
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Sure, Opus 5.5 benchmarks better than Fable. Sure. But is that the model, or is that the RL for agentic work?
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Opus 5.5 (I use it for work writing C#) seems faster than Opus 5, but it doesn't seem demonstrably better to my eyes and is still prone to word vomit
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I have yet to have Opus 5.5 block me from doing any of my usual security testing, validation, and remediation work under the CVP.
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Opus is clearly better in logic and processing steps, but often skips some or does something else entirely
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graphics would be 10x better
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它始于我输入到Claude Code中的一条提示词:“*仅使用像素直接重制一个精美的宝可梦红重制版……绝对的像素艺术完美。
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It started from one prompt I typed into Claude Code: "*using only pixels directly remake a beautiful pokemon red remake … absolute pixel art perfection.
* 完全没有图像文件。 游戏逐像素绘制到 320×180 的屏幕上。
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* No image files at all. The game draws into a 320×180 screen pixel by pixel.
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Opus 5.5 has significantly better vision, which might mean for game dev you're using it more
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Fr I cant stress enough how amazing Opus 5.5 is in that category.
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我把我的 Minecraft 模组文件给了 Opus 5.5,并告诉它制作一个预告片
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I gave Opus 5.5 my Minecraft mod file and told it to create a Trailer
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Its super fast too. Not better than astra but atleast 5x faster
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Opus 5.5 provides the smoothest LLM experience i ever had, but it did one very odd thing where my macbook ram went full and i had to restart the machine to continue
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Neither Astra nor Opus 5.5 could recognize that a UI design with cropped borders—caused by insufficient padding—was problematic.
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